Descriptor - Fabulous

FABULOUS

Fabulous is more than an attribute; it’s an attitude. Being who you are isn’t something that just happens. It is something you plan for, cultivate, and practice. A grin might turn heads, but a radiant smile backed up with wit and a shockingly well-put- together clothing ensemble could turn heads of state. Sometimes your fashion and antics risk being ridiculed. But that’s all right. Taking risks is part of what it means to be fabulous.

You gain the following characteristics:

Graceful: +2 to your Speed Pool.

Artistic: You’re always coming up with some new artistic endeavor. You’re trained in any task related to creating art (such as drawing, painting, or putting together the perfect set of clothing to wear). You can usually sell a piece of art you spend at least ten hours working on for about 1d6 shins if you’re in a city.

Skill: You are trained in tasks related to pleasant social interaction.

Skill: You are trained in all Speed defense tasks.

Additional Equipment: A set of fabulous clothing.

Initial Link to the Starting Adventure: From the following list of options, choose how you became involved in the first adventure.

  1. The PCs needed someone confident and amazing along to swing the odds in their favor.
  2. You sold one of your fabulous creations to one of the PCs.
  3. You have made a few enemies and take up with the PCs for protection.
  4. There is reward involved, and you need the money.

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Descriptor - Fabulous

Numenera - The Devil's Spine wootersl