Descriptor - Intimidating

INTIMIDATING

You are imposing, either in manner or stature or both. People’s eyes often grow wide as you enter a room. There’s just a touch of danger around you, and most people can sense that. It’s off-putting and unnerving, but you can certainly use it to your advantage. Perhaps your voice is gravelly and low. Perhaps it’s the hardened stare you give people. Or the scars that cover your face. Or maybe you’re just a looming presence with a big weapon. Whatever it is, you scare people.

You have the following characteristics:

Skill: You are trained in all intimidation tasks.

Lower Morale (2 Intellect points): If you use your action in a combat situation, you can make all foes within immediate distance hesitate, modifying the difficulty of their next action to their detriment.

Cause Fear (3 Intellect points): If you use your action in a combat situation, you can make one foe within immediate distance use their next action to move away from you.

Initial Link to the Starting Adventure: From the following list of options, choose how you became involved in the first
adventure.

  1. You saw that the other PCs were in trouble and moved in on your own to see what was going on.
  2. You heard rumors that the other PCs were doing something interesting or profitable.
  3. One of the other PCs is a childhood friend of yours.
  4. One of the other PCs hired you to be a bodyguard.

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Descriptor - Intimidating

Numenera - The Devil's Spine wootersl