Numenera - The Devil's Spine
Descriptor - Polyglot
Languages come easily to you. Picking up the basics of a new language is a task you can do in just a few days. In a few weeks, you’re using idiom like a native speaker. People like you. You always seem to know the right thing to say, and you genuinely listen to what they have to say — if for no other reason than to continue to understand language as a general concept. More than most, you are a traveler, eager to seek out new places, people, and of course, languages. Your physical appearance isn’t likely your main concern. You're more cerebral than that.
You have the following characteristics:
Insightful: +2 to your Intellect Pool.
Skill: You start with fluency in four different languages of your choice.
Skill: You are trained in pleasant social interaction.
Language Mastery: If you hear a language spoken for an hour or so, you can attempt a difficulty 6 task to discern basic meaning of anything spoken in that language thereafter. If you hear a language spoken for a day or so, the difficulty becomes 4. After a week, the difficulty becomes 2. After two weeks, you are fluent in the language.
Inability: Your intelligence focuses on language, but not science. The difficulty of any task requiring scientific understanding is increased by one step.
Initial Link to the Starting Adventure: From the following list of options, choose how you became involved in the first adventure.
- You overheard the other PCs talking about their plans and wanted to join in.
- In order for the group to get the information needed to start, they need a translation of some old text, and bring you in to help.
- Seeking new people and the new languages they might speak entices you to join the mission.
- One of the other PCs speaks a language you don’t know, and you want to learn it.
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