Numenera - The Devil's Spine
To create your character, you build a simple statement that describes him or her.
The statement takes this form: “I am a [fill in an adjective here] [fill in a noun here] who [fill in a verb here].”
Thus: “I am an adjective noun who verbs.”
For example, you might say, “I am a Rugged glaive who Controls Beasts” or “I am a Charming nano who Focuses Mind over Matter.”
In this sentence, the adjective is called your descriptor. The noun is your character type. The verb is called your focus. Even though character type is in the middle of the sentence, that’s where we’ll start this discussion.
(Just as in a sentence, the noun provides the foundation.)
Character type some roleplaying games, it might be called your character class. Your type helps determine your character’s place in the world and relationship with other people in the setting. It’s the noun of the sentence “I am an adjective noun who verbs.”
Descriptor defines your character — it flavors everything you do. Your descriptor places your character in the situation (the first adventure, which starts the campaign) and helps provide motivation.
It’s the adjective of the sentence “I am an adjective noun who verbs.”
You can choose from the following character Descriptors.
Focus is what makes your character unique. No two PCs in a group should have the same focus. Your focus gives you benefits when you create your character and each time you ascend to the next tier.
It’s the verb of the sentence “I am an adjective noun who verbs.”
You can choose from the following character Foci.